Edward Lu

Computer Graphics · Visual Computing Systems

I am a PhD candidate in Electrical and Computer Engineering at Carnegie Mellon University, advised by Anthony Rowe.

Previously, I did my undergrad in ECE at CMU and graduated in May 2022.

I am fortunate enough to be supported by the NSF GRFP.

Edward Lu

Research

My research centers on developing algorithms and representations that make interactive computer graphics more efficient. Recently, my work has focused on how to render and stream 3D content when computation and bandwidth are limited, while keeping interaction responsive.

More broadly, I am interested in combining geometric and learning-based methods to represent, render, and reconstruct 3D scenes.

Selected Publications

Featured Research

QUASAR

QUASAR: Quad-based Adaptive Streaming And Rendering

Edward Lu, Anthony Rowe

SIGGRAPH 2025: ACM Transactions on Graphics, 44(4)

QUASAR approximates 3D scenes with image-aligned quads. Its compact representation and temporal compression reduce streaming bandwidth while letting clients render new viewpoints locally.

RenderFusion

RenderFusion: Balancing Local and Remote Rendering for Interactive 3D Scenes

Edward Lu, Sagar Bharadwaj, Mallesham Dasari, Connor Smith, Srinivasan Seshan, Anthony Rowe

ISMAR 2023: IEEE International Symposium on Mixed and Augmented Reality

RenderFusion uses a perceptual model to assign scene objects to be rendered locally or remotely, balancing visual quality and interaction latency as workloads and network conditions change.

Other Papers

GenAssist

GenAssist: Interactive Prompt-Driven XR Program Generation

Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe

IEEE VR 2026: IEEE Conference on Virtual Reality and 3D User Interfaces

XaiR

XaiR: An XR Platform that Integrates Large Language Models with the Physical World

Sruti Srinidhi, Edward Lu, Anthony Rowe

ISMAR 2024: IEEE International Symposium on Mixed and Augmented Reality

Best Student Paper Award

VR Video Conferencing

Scaling VR Video Conferencing

Mallesham Dasari, Edward Lu, Micheal Farb, Nuno Pereira, Ivan Liang, Anthony Rowe

IEEE VR 2023: IEEE Conference on Virtual Reality and 3D User Interfaces

FLASH

FLASH: Video-Embeddable AR Anchors for Live Events

Edward Lu, John Miller, Nuno Pereira, Anthony Rowe

ISMAR 2021: IEEE International Symposium on Mixed and Augmented Reality

FLASH combines blinking markers on video displays with a gravity-assisted pose solver to estimate camera pose for mobile AR.

ARENA

ARENA: The Augmented Reality Edge Networking Architecture

Nuno Pereira, Anthony Rowe, Micheal Farb, Ivan Liang, Edward Lu, Eric Riebling

ISMAR 2021: IEEE International Symposium on Mixed and Augmented Reality

Nominated for Best Paper Award

Demos

XaiR demo

An XR Platform that Integrates Large Language Models with the Physical World

Sruti Srinidhi, Edward Lu, Akul Singh, Saisha Kartik, Audi Lin, Tarana Laroia, Anthony Rowe

SenSys 2025: ACM Conference on Embedded Networked Sensor Systems

MeshReduce

MeshReduce: Split Rendering of Live 3D Scene for Virtual Teleportation

Tao Jin, Edward Lu, Mallesham Dasari, Kittipat Apicharttrisorn, Srinivasan Seshan, Anthony Rowe

IEEE VR 2024: IEEE Conference on Virtual Reality and 3D User Interfaces

Posters

FlamingoBot

Generating a Dynamic Controller for a Flamingo Inspired Robot using Deep Reinforcement Learning

Edward Lu, Nathan J. Kong, J. Joseph Payne, Aaron M. Johnson

Dynamic Walking 2020

Experience

Meta Reality Labs (Research Scientist Intern) — Display Systems Research Team

Working with Eric Penner and Todd Keeler

Summer 2026 – Present

Magic Leap (Research Intern) — Split Compute Team

Worked with Connor Smith and David Chu

Summer 2022

Apple (SWE Intern)

Worked with Rashmi Sachdeva

Summer 2021

WiSE Lab (Undergraduate Research Assistant)

Worked with Anthony Rowe

Summer 2020 – Spring 2022

Robomechanics Lab (Undergraduate Research Assistant)

Worked with Aaron Johnson

Summer 2019 – Spring 2020

Teaching

18-453: Introduction to XR Systems

Course content: 3D content capture, streaming, rendering, and display systems for AR/VR

Fall 2023 (TA), Fall 2025 (Lab Developer)

18-349: Introduction to Embedded Real-Time OS

Course content: ARM assembly, MMIO, GPIO, interrupts, timers, RTOS, PID control

Spring 2023 (TA), Spring 2024 (Lab Developer)

Service

Reviewer

IEEE VR 2027, Eurographics 2027, VRST 2026, ISMAR 2026, VRST 2025, ISMAR 2025, IEEE VR 2025

Faculty Search Student Council Co-Chair

CMU ECE Department, 2025